Description
Code-Master-Instructions [pdf]
Code Master
Programming Logic Game
In Code Master, your Avatar will travel to an exotic world in search of power Crystals. For all 60 levels, you’ll have to use programming logic to help your Avatar collect the Crystals and land at the Portal. Think carefully, in each level, only one specific sequence of actions will lead to success.
Your Goal:
Using the specified Action Tokens, create a program that will lead your Avatar to collect all the Crystals on the map and land at the Portal.
Teaches Programming Principles:
This fun adventure game builds planning, sequential reasoning and problem solving skills in addition to teaching more complex coding concepts such as loops and conditional branching. It’s an offline approach that will get players of all ages to take their first step in becoming true Code Masters.
Veronika Zikmundova –
This is really great game for 4th graders. Students who knew this game from playing it at home were excited to play it at school and everyone else seemed to enjoy playing this game. At the end of our session there were numerous requests to play Codemaster again.
Pros: It is single player game. Students were engaged 100% of the time and didn’t have to wait for someone else to finish their turn. Playing a game with 14 students usually means some level of noise. During this game students were very quiet and very focused on solving each level’s “puzzle” and progressing to the next that there was literally no chatter at all. They were all so quiet!
Cons: It would be great to have more time for this game. Gathering students, explaining rules and distributing games among students took good 10 minutes and only 20 minutes were left for playing. Only handful of students got past level 10.
Setting up and cleaning is bit more time consuming. I would definitely advise parent volunteers to check each game box that it is complete before distributing to students. And please reserve a little bit of time at the end of the session to check each box again before returning them. Asking students, at the end of the session, to make sure all pieces are back in the box may be helpful. Check the floor. This game has a lot of small pieces that can go missing easily and are hard to replace.